STAR CITIZEN - INVICTUS LAUNCH WEEK 2955

Caches, caches, caches! There were so many sims that were involved with creating this project. As always, it's such a fun time working wih the team at Midnight Sherpa and my friend Alejandro Robledo Mejia. We were tasked with creating a world of sand simulations and destruction to bring this spot to life. It's crazy looking back on the amount of work we were able to achieve in the length of the project! I learned so many new techniques over the course of this project and can't wait to implement them elsewhere. 

Created with Houdini, Redshift, and After Effects.

CREDITS

Client: Cloud Imperium Games
ECD: Miguel Lee
Executive Producer: Alex More
Art Director: Kono Matsuhida
Senior Houdini Artists: Alex Liou, Alejandro Robledo Mejia
Designer: Daee Kim

SH110_Laser_Comp_v003
SH110_Laser_Comp_v002
SH120_FaceToFace_Export_v003
SH120_FaceToFace_Export_v001
SH130_FOW_Wounded_Export_v001
SH150_SOW_DogFightA_Export_v003
SH010_020_City_Prt_Export_v002
SH010_020_City_Smoke_Export_v002
SH010_020_Daymar_Prt_Export_v002
SH010_020_Daymar_Smoke_Export_v002
SH030_Shadow_FF_Export_v008
SH080_Surround_Export_v024
SH170_FOW_DestroyedShip_Export_v002
SH170_FOW_DestroyedShip_Export_v004